![]() ![]() The text-based scenarios are akin to the first game, and the main characters will engage in various emotionally-charged exchanges, with the onus on you to make the decisions. Your actions in conversation and combat can have dire effects if you don’t do your best to calculate the lives at stake alternatively, certain actions can also lead to better than expected outcomes. This is an RPG incorporating text and battle decision-making. Like the first game, every decision you make has an impact on the outcome of your journey, which is again broken up into multiple chapters. Your only hope now is to head for the supposed safe haven - the city of Arberrang. Continuing from where the first game left off, your united caravan party is still on the run from the Dredge - an ancient enemy threat who are out to kill every living being in sight after the sun has stopped revolving. Your group is once again comprised of clansmen, humans, Varl (giant-like humans) and, this time around, Horseborn (centaur creatures), who you eventually encounter on your journey. ![]() Apart from the tutorials reacquainting you with how the game operates, it doesn't take long for the proceedings to get underway.Īfter a brief recap of the events in the first game, the second entry in The Banner Saga trilogy begins with the option to import a save, or else manually select from either Rook or his daughter Alette - a decision linked to the climax of the first game’s conclusion. There’s no secret behind what a sequel is meant to do - it’s there to continue and expand upon existing foundations laid by the first entry in a series. ![]()
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